Wednesday, November 30, 2011

Today's ArchiPic #77


>> Denver Art Museum - 1971 Building


Denver Art Museum - Present day version from en.wikipedia.org

    Today's ArchiPic is the beautiful and magnificent Denver Art Museum in (You guessed it!) Denver, Colorado.  Located in Denver's Civic Center, the art museum is best known for its collection of American Indian art and a massive inventory collected from over 40 years of 68,000 pieces of art from all around the world.  Over the past forty years, the Denver Art Museum has gone through two major transformations.  The old building was built in 1971 and had a very different design and look.  (top of the post)  The new building has a much more modern look, and its design is very sharp.  (no pun intented)

HOUSES 101 | Stone Creek Camp

    Stone Creek Camp is a four-building compound in Bigfork, Montana.  It is a project led by Andersson Wise Architects.  Their clients Connie and Martin Stone, had a previous house designed for them in Tuscon, Arizona by the same company.  This time, Andersson Wise Architects are making a camp near Bigfork, Montana, at Flathead Lake called Stone Creek Camp.  The couple said that they wanted the group to create an environment for them where they felt "both protected and in nature" at the same time. 

Stone Creek Camp  

   The camp/house makes a perfect place for a peaceful vacation and has a great view of the lake.  Its rooms all have a unique personality and feel, but they all have tight, cave-like spaces with good-size porches.  To get to the camp, you take a trail through the dense forest and arrive at the 1,900 square foot gatehouse.  After the gatehouse, comes a lodge, guesthouse, and the 3,200 square foot "master" house.  This is where Connie and Martin Stone spend most of their time, with there bathrooms, bedrooms, living room, and offices inside the back part of the house.  (which is closest to the lake) 

Stone Creek Camp

You can actually move the walls in between rooms, which provides a great experience with the outdoors being indoors.  The master house is designed so it blends in with the landscape, and it creates a good resting place where the clients can go without being disrupted by guests. 

Stone Creek Camp

    The living spaces seperate from the "master" house consist of black-stained cedar with pitched Corten steel roofs.  The architects are building walls from re-used douglas fir, larch, and grand fir trees in the upper side of the house.  And the walls are also waterproof!  The house has a "natural roughness" that matches the theme of the outdoors.  All the compounds were strategically placed to avoid the underground water streams' paths, which flow to Flathead Lake.  Connie Stone says, “If I could pick one word to describe the spaces, both inside and out, I’d call them ‘pure.’ Everything is resolved, everything is correct.”

References:
>> Information and Pictures from archrecord.construction.com
>> Previous HOUSES 101 Post

Monday, November 28, 2011

Today's ArchiPic #76

[All pictures' links were broken. I will make sure this never again happens in the future. Sorry for the inconvenience. This has been fixed for most recent posts. Older posts might still have this issue.]

Turtagro Hotel from openbuildings.com.

    Today's ArchiPic is the Turtagro Hotel in Sognefjellet, Norway.  After the original hotel burned down in 2001, Jarmund/Vigsnaes AS Architects MNAL designed the new hotel.  The owner wanted to keep the old hotel's atmosphere the same with its recognizable scale, spatial sequence, colors, and materials. 

Minecraft | Server Update

Okay, some things have changed on the server from my last update and I want to tell you what the heck is going on. 


    Shortly after I posted the last update about the survival and creative worlds, my friends and I made a decision to make an adventure map and a survival world.  The adventure map is what we have been working on, and it has a storyline to it.  Some amazing pieces of architecture will be made in the map and it will look truly spectacular.  It is also supposed to have a World of Warcraft/Assassin's Creed sort of feel, and it will have a story that the player has to follow.  As you walk around and travel on an epic journey, you find dungeons, secrets, massive cities, and more! 

    Architecture WILL be a big factor in making this map.  I'll make sure that when we are creating anything architectural that it looks good and won't disappoint, especially when it comes to big cities.  There will be no Cali Project updates in awhile until we are done with the map, which might end up being a couple months.  (It all depends on how much time we spend every week and weekend working on it.)  But there will be updates on the map as soon as we start making some massive creations.  And don't forget that tonight, I will be posting the next Today's ArchiPic installment and tomorrow, I'll be posting even more architecture.   (Hope you had a great Thanksgiving!)

Monday, November 21, 2011

Today's ArchiPic #75

   Forest Spiral - Hundertwasser Building (Darmstadt, Germany)
               Picture taken by Kikos Dad
    Today's ArchiPic is the Hundertwasser Building in Darmstadt, Germany.  I chose it today because it has the most unique paint design I have ever seen on a building.  It is also known as the "Forest Spiral" and was designed by a famous Austrian architect and painter that is well-known for his colorful painting designs.  The Hundertwasser is composed of 105 apartments that circle around a beautiful garden and fountain with a cocktail bar and restaurant.

An Update on Things to Come

    It's 1:00 p.m. here in Oklahoma as I'm writing this, and I thought that since I was so bored, I should post an update on my blog.  I didn't post Saturday and Sunday, not that I didn't have enough time, but because it is just hard to stay consistent on this blog, especially when I am on a week-long Thanksgiving break!  (I feel bad for the people that have to go to school today and tomorrow)  Anyways, the full release of Minecraft came out last Friday, (November 18) and I have been setting up the new server.

    The Cali Project was saved using worldedit, and I will eventually paste it back into the new world once we are done setting up everything else.  First of all, we have decided to have two worlds: one survival and one creative.  Tomorrow and maybe even today, we will get started on the survival world's spawn city, which will include at least a central trade center and railroad.  Once we finish that, I will post a tour of the spawn city on this blog and show you what we've done.  The idea behind the survival world is that it will feel like an mmo-rpg, (massively multiplayer online role playing game, I know it's a mouthful) while still incorporating breathtaking pieces of architecture.  After the spawn city, I will paste the Cali Project back into the creative world, and my friend and I will start working on it again.  That's it for Minecraft.  Let's move on to some real architecture!

    For architecture made in real life, I will be posting Today's ArchiPic right after this post.  And for later this week, I'll try to fit in some Dazzling Designs and/or HOUSES 101.  Again, sorry for being so lazy!  It's Thanksgiving break what do you expect? 

Thursday, November 17, 2011

An Update on my Blog

    I didn't post any real architecture last night because I was just too busy with homework and studying for tests today.  I don't know if I will be able today either.  Anyway, I will try my best to get some real architecture posts like Today's ArchiPic, Dazzling Designs, and HOUSES 101 out later this week and weekend.  So until next time, enjoy the ARCHITECTURE!

Tuesday, November 15, 2011

Minecraft Creations | Cali Project Update #2

    Last weekend, my friend and I again worked on the Cali Project.  As you can probably see, we have made a lot of progress.  So far we have added, in the three days we worked on it, a new market, church, library, indoor pool, pub/bar, jail, garden/park, farm, and a farm house.  That's a bunch of stuff for two people in three days.  Trust me, we rarely played all day in those three days.  You won't believe that we have done this much, yet we still aren't even halfway done with the Cali Project!


    The picture above is the overall view of the town plaza and upper class areas.


    This is the other side of the city, and it will be the lower class side when you get passed the indoor, public pool, which is in the left/middle of the picture.


(Another view of the entire town plaza.  Town hall in the middle, church on the left of it, library on the right, and on the far right with black and white overhangs is the pub.)



    We decided to add another market that is inside the town plaza.  If this city was populated, it would be a market that could be used by both upper and lower class people.  Each side has four colors: sky blue, lime green, sherbet orange, and crimson red. 


   The church's design was actually based on the church at Pine Village that we made.  (If you want to see that church please visit the link at the bottom of the post.)  The church at the Cali Project is very similar but a lot smaller than the one at Pine Village.  Although we didn't have enough room in our plot, we made the best of what we had.  So, we created an elegant church that looks small on the outside, but opens up on the inside.




   I just had to note the brick on this texture pack.  (picture above)  The detail looks amazing.


    A great and little add-on to the town plaza was the Elliott Pub.  It looks simplistic on the inside and has a very interesting bar/coffee shop feel.


    Again, the material used in most of the city's residential and commercial districts stay consistent with stone, sandstone, and wood as the main building material. I will also note that brick is a great choice for flooring, and we will be using it in most commercial buildings in the town plaza and upper class areas. (Lower class areas will most likely have different materials used in buildings and homes. The materials will stay consistent with stone and wood, but instead of sandstone, we will most likely use gravel and/or cobblestone.)


    The town library is a very cool place to visit.  It took only about 10 minutes to make and consists of a checkout counter, lounge area (where you can read), and 4 rows of books.


    The glowstone on this texture pack is blue, making it have a blue-ish glow to it.  (especially when you use stone for the ceiling like we did in the library.)  It is unique because at night, the library glows blue on the inside.  Glowstone can be seen in the picture above as a bright, blue/purple light in the ceiling.


   No city can be complete without their own county jail!  This took around 30 minutes to make and was very fun. 


    The cell walls are mossy cobblestone, creating a very old and dirty feeling.  Making the inside glow, are the glowstone lamps in the ceiling.  They, again, create a very blue-ish, purple glow.


    Each cell is 4x4 blocks, has a marble toilet, and one bed. (If you counted the walls, the cells would be 5x5 blocks.)


    Walking past the jail, brings you into a beautiful park called Country Gardens.  It is circular in shape and is symmetrical in its design. 


    A 6x6 block fountain shines in the center, while the shrubbery and flower boxes go around it. There is also seating on the inside of the shrubbery on all four sides.


   It is a very relaxing park that is a great place on breezy, cool nights. 


    Moving on, is Ravencraft and Sons' Pool Club.  It is an indoor pool that includes a refreshment bar, lounge chairs, and a giant pool that has underwater lighting designs courtesy of the glowstone lights.  But this pool club is members only, and to get in you have to put two diamonds in the chest at the front and write your full name on the bulletin board.




   Lastly is the farmhouse and farm on the outskirts of town.  I got to give credit to my friend for making an awesome little cottage in the picture above.  The wheat farm took us awhile to make.  It was a pain because we had to plant each individual seed then use bone meal to make them grow instantly.  (remember each seed is a block)  Thankfully, I had my trusty WorldEdit tool and just stacked one row and copied it for the rest of the field.


  The outcome was pretty cool.  (Especially at night!)


   The next update, again, will most likely be next week on Tuesday.  Yay!  I just remembered we have a week off for Thanksgiving next week.  That means more time to work on the Cali Project and more updates in one week!  And for those of you that are not a fan of all this video game architecture.  There is more real architecture coming tomorrow!  (one more thing!)  The Cali Project is projected to be done around the end of the month but no promises about that.  I think it will be the most amazing city creation yet.  I thank my friend for coming up with the idea of the Cali Estate and for helping me design and expand the Cali Project.  It would be a lot different if he wasn't there.  So until next time, enjoy the ARCHITECTURE!

References:
>> Minecraft Creations Pine Village Church Post
>> Previous Cali Project Update

Monday, November 14, 2011

Minecraft Update | The Future of our Server

    I believe the Minecraft server has been running since May 28, 2011, or something around there.  And we have been through alot of different experiences.  Today, I am going to talk about what plans I have for the future of the server.

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    After we finish the great Cali Project, we plan to renovate the Spawn Center.  As it is right now, it's just a temporary design.  We haven't yet completed it, and I'm not sure what design we will choose for it, but it will eventually look awesome.  After we complete the Spawn Center, we plan to make a massive transportation system.  (mostly called Minecraft Transit System A.K.A MTS)  It will connect all major cities and landmarks in the entire map.  Then, after all of this, we will start a next project.  I think we will be making either a fishing village, a medieval city, or something else.  You guys will have to wait and see.  But the next major city project will not be next month most likely.  It depends on how much time we have over the course of the next couple of months and how long each project will take us.

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*Spoiler Alert*
We have added alot more to the Cali Project last weekend!  Look out for a new update tonight or tomorrow! 

Tuesday, November 8, 2011

Minecraft Creations | Cali Project Update

    Last weekend, my friend and I totally bumped up the Cali Project's potential by adding a lot more to it.  We added 8 new houses around the Cali Estate's property.  The gated community that the Estate is in is called Adobe Hills Estates.  (named after the real place, Adobe Hills, California.)  Again, this project is California themed.  (hints the name Cali Project)  Anyway, we have also added a market called the "Upper Marketplace," which is right outside of Adobe Hills Estates.  Outside of the market, we added a town hall.  In a next update, we should have the town plaza finished.  Here are some pictures of what has been going on at the Cali Project. 


    This is the overall view of what we have completed so far.  At the top is the magnificent Cali Estate, and at the bottom is the town hall.  In the middle is the Upper Marketplace.  All the houses around and in front of the Estate are part of the gated community of Adobe Hills Estates. 


    If you are new to the "upper" class area, you can tell that Adobe Hills is a very expensive neighborhood to live in.  With houses on the hills, and two-story houses in the valley, Adobe Hills Estates is a great community if you can afford it.  You can also tell that the gate is very big and looks magnificent.  (especially on the Ornate 5 texture pack)


    In the middle of the neighborhood, there is a single tree standing in line with the Cali Estate.  If you go to the right and take a left, you will find a pathway that leads up to the estates on the hill.  They are my favorite style of houses so far in Adobe Hills.


    These houses are yet not too small nor big.  They don't lack size, yet they don't lack coziness.  They are a perfect style of houses that I really like to make.  There are only three houses of this style so far, but we plan to make a lot more around the rolling hills.  Like most of the town's theme, they are made out of sandstone, wood, and stone, adding a great look to an even better project.   


    Inside one of the homes, the style has an overall flow to it.  The kitchen is usually right there when we walk in, with the fireplace on your left or right and the dining area next to the kitchen.  But the bedrooms are usually at the back of the house.  Most of these homes have the same style as each other. 


    The kitchen, as you can see, is in a very good spot.  It looks great, feels great, and shines with that marble floor.  (oops, I meant snow block floor but it looks like marble *wink*) 


   The dining room can only be accessed by going through the kitchen and it seems very appropriate.  It also has a 180 degree view of the outside world and the beautiful Cali Estate. 


   The fireplace, for some odd reason, was not lit when I took the picture, but it still looks marvelous with those iron bars and stunning brick outline.


   As we come into the market made for the "higher" class people, it has a very simple feel to it.  Each side is color coordinated to be in a specific type of color range.  Warm colors on one side and cool colors on the other.  The pathway has a iron block pattern to it in the middle.




   Although we didn't get a chance to add trees in all around it, the town hall still looks...simplistic to say the least.  It does have that "classic town hall" feel to it. 



   On the inside the town hall is pretty much the same.  It has a chandelier overhead and 3 or 4 rows of seats on both sides. 


  As for now, that is it.  We have been working hard on this project, and I think we are going to come out with a bang!  (I have no clue where that came from.)  I can't wait until we get this thing all finished.  It is going to look amazing to say the least.  The next update will most likely be next week around this time.  So until next time, enjoy the ARCHITECTURE!

Sunday, November 6, 2011

10k Special | The Future of Dubai

    Dubai, a bustling city of extreme architecture, boasts new designs in its skyline almost every day.  New buildings are coming up, and its future looks bright.  Who knows?  In the next 50 years Dubai might be the biggest and baddest city in the world.  Welcome to my 10k page view special on "The Future of Dubai."


Dubai's Present Skyline from gizmodo.com

Introduction to Dubai:

    Today, Dubai is a massive city in the United Arab Emirates south of the Persian Gulf on the Arabian Peninsula.  In 1985, Dubai's population was only 370,000, but today, Dubai's population is over 2 million people.  1966 was the year oil was discovered, expanding the city by 300 percent.  Dubai is now a global city and business hub with tourism and oil as its main economic resources.

    The city used to be a clan of the United Kingdom but gained its independence on December 2, 1971.  Dubai's climate is obviously very hot, consisting of temperatures ranging from 50 degrees to 120 degrees for the entire year.  Being a constitutional monarchy, Dubai's rulers have been from the same family line since its founder in 1833.

Dubai's Architecture:

    Dubai's architecture richly consists of a variety of architectural styles.  There are also many modern pieces of Islamic architecture in Dubai.  Its recent economic boom has increased the building and growth of the city.  In the past few years, amazing buildings like the Burj Al Arab; the Burj Khalifa; and the biggest mall in the world, the Dubai Mall have emerged.

File:Burj Khalifa building.jpg
File:Burj Al Arab and 360 degree club, Dubai, UAE.jpg
File:Dubai night skyline.jpg

Future Structures:

    One amazing future building planned for construction is called the Dubai City Tower.  Envisioned to be over three times higher than the current tallest building in the world, the Dubai City Tower, when fully completed, would be over 7,500 feet.  That's over 2 kilometers high!  (from the base to the antenna spire)


    The tower is the third tallest building ever envisioned.  (X-Seed 4000 being the 1st and the Ultima Tower being the 2nd)  It would include 400 floors with vertical bullet (elevator) trains that run at a speed of 125 mph. (200 km/h)  Inspired from the Eiffel Tower, the skyscraper would be able to withstand massive wind forces.  Its design has a central core with 6 outer buildings that are connected back to the central part.  Power for the building will be supplied mostly from solar, thermal, and wind energy.

    Another amazing future structure is called the Signature Towers (formally known as the Dancing Towers).  An amazing piece of architecture, these towers will actually dance!

Dubai Dancing Towers
Dubai Dancing Towers from sizzledcore.com

The Signature Towers is a three tower mixed-use complex that is planned to be built in Dubai.  Although I am not sure if these towers will dance or just look like they are dancing.  Anyway, there amazing!  (no doubt about that)



Conclusion on the Future of Dubai:

    Dubai is an extoardinary place.  It includes massive accomplishments in architecture and never ceases to amaze the tourists that go there.  With its stunning buildings and architectural mega-structures, Dubai is the place to go on your vacation indeed.  It has great culture, a stable economy, awe-inspiring architecture, dazzling attractions, and more is stored in its future.  Maybe, in 50 years from now, Dubai will still be that same place.  Except its architecture would be hard to grasp.  Some of its future projects include the Dubai City Towers, Dancing Towers, DubaiLand Snow Dome, Falcon City of Wonders, Dubai Marina, and the massive Dubai Sports City.  Many more of these can be found at sizzledcore.com.

Information Sources:
>> http://en.wikipedia.org/wiki/Dubai
>> http://en.wikipedia.org/wiki/Dubai_City_Tower
>> http://www.sizzledcore.com/2008/03/26/24-amazing-future-projects-of-dubai/
>> http://en.wikipedia.org/wiki/Signature_Towers

Image Sources:
>> http://www.sizzledcore.com/dubai-dancing-towers/
>> http://www.fahad.com/2008/09/dubai-city-tower-proposal-for-24km-high.html
>> http://commons.wikimedia.org/wiki/Main_Page
>> http://gizmodo.com/5587470/this-the-amazing-present-and-the-crazy-future-of-dubais-skyline